ELVTR
Advanced UI & UX for Gaming
I took a seven-week course to further bolster my UI and UX skillset, specifically for video games and immersive content.
Over the course of fourteen lectures, I was able to marry my design practice with proven strategies that help to bridge the gap between developer and player.
Here, you can see the fruits of my labor - a series of screens I redesigned for Elden Ring.
Some assets & images property of FromSoftware Inc.
Independent
Spec Work
To further hone my skills, I rebuilt the gacha / warp screen from Honkai Star Rail, entirely in Figma.
I continued this exercise by building a Candy Crush-style home page using assets and elements from HSR.
Made using Figma, Adobe Illustrator, and Adobe Photoshop.
Some assets & images property of Cognosphere Pte. ,Ltd.